Portfolio of Jorrit Rouwé
Killzone (2006 - PSP)

Short description

Killzone Liberation is a top down shooter.

Screen shots

Role

This project was for Guerrilla Games. During the pre production period (before I moved to Killzone 2) I was working as Lead Programmer. I led a team of 5 programmers (PSP tech / game play / AI programmers).

Next to managing the team I was responsible for the game structure, network object replication framework, AI work and setting up an automated build process.